AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps Performance in El Salvador Q2 2024
Explore the performance of the top 5 hack and slash applications in El Salvador during Q2 2024, including downloads, revenue, and active users.
The second quarter of 2024 witnessed notable trends in the hack and slash game category on a unified platform in El Salvador. Here is a detailed overview of the performance of the top 5 applications, based on data from Sensor Tower.
Solo Leveling:Arise, published by Netmarble Corporation, saw a strong start post its release in early May. The game had an impressive debut with over 21K downloads in the first week, eventually tapering down to 148 downloads by the end of June. Revenue peaked at $1.8K mid-May but gradually declined to around $299 by late June. Weekly active users started at approximately 20.5K and remained relatively stable, closing the quarter at about 19.9K.
Devil May Cry: Peak of Combat from YunChang Games experienced moderate performance throughout the quarter. Downloads fluctuated between 80 and 132 weekly, while revenue reached its highest at $120 in late May. The game's weekly active users hovered around the 940 mark, peaking slightly at 1K in mid-June.
Ryuko: Legend of Shadow Hunter by Monstermob Usa, INC. showed a steady increase in downloads, starting from 72 in early April and rising to 197 by the end of June. Weekly active users followed a similar upward trend, beginning at 99 and growing to 212 by late June. However, the game did not generate any revenue during this period.
Shadow Knight Ninja Games RPG, published by Fansipan Limited, maintained consistent downloads ranging from 57 to 88 per week. Revenue remained minimal, peaking at $8 in mid-April. The game's weekly active users showed a gradual increase from 141 at the start of April to 125 by the end of June.
MARVEL Future Fight by Netmarble Corporation achieved stable performance throughout the quarter. Downloads varied between 30 and 69 weekly, while revenue peaked at $296 in late April. Active users started at 1.3K, peaking at 1.5K in early May, and ended the quarter at approximately 1.2K.
For more detailed insights and data, visit Sensor Tower.